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class:cleric

Cleric

Cleric

Cleric

Base Class

Cleric

Main Weapon

Mace

Sub Weapon

Shield

Main Attribute

Intelligence

Attack Range

Melee

Characteristic

Supportive

Cleric is a basic support class that is blessed with the grace of the Goddess. Clerics can use healing and protective magic to their allies and deals huge damage to the enemy.

Class Advancement

Rank 1 (1-15LV) Rank 2 (16-30LV) Rank 3 (31-45LV) Rank 4 (46-60LV)

Skills

Skills Description Circle Type
Heal Casts X healing tiles to the ground. Any player who walks on any of them will be healed. Also tiles deal damage to monsters. Healing tile disappears after it is activated. 1 Buff
Safety Zone Casts a safety zone that blocks damage. 1 Buff
Deprotected Zone Creates a magic circle that decreases enemy's armor over time. 1 Buff
Cure Casts a tile that cures negative effects and deals damage to enemies. 1 Buff
Divine Might Creates a magic circle that increases the skill level of the target. The circle disappears after the skill is casted, and the effect cannot be stacked. 2 Buff

Attributes

Attributes Description
Use Mace Enable to equip Mace.
Use Wand Enable to equip Wand.
Affected Skill: Cure
Cure: Damage Cycle Reduces damage cycle by -0.2 seconds.
Cure: Enhance Lv. 1 Increases damage of Cure per each level.
Cure: Enhance Lv. 2 Increases damage of Cure at 2nd circle level.
Cure: Enhance Lv. 3 Increases damage of Cure at 3rd circle level.
Affected Skill: Deprotected Zone
Deprotected Zone: Follow Enemy Cast circle will follow the nearest monster.
Deprotected Zone: Increase Duration Adds 1 second to duration of Deprotected Zone per each level.
Deprotected Zone: Enhance Lv. 1 Increases defense reduction effect of Deprotected Zone per each level.
Deprotected Zone: Enhance Lv. 2 Increases defense reduction effect of Deprotected Zone at 2nd circle level.
Deprotected Zone: Enhance Lv. 3 Increases defense reduction effect of Deprotected Zone at 3rd circle level.
Affected Skill: Divine Might
Divine Might: Devil Type Damage Does 100% of magic damage to evil monsters that enter Divine Might magic circle.
Affected Skill: Heal
Heal: Divine Healed ally will receive additional Holy attack for 5 seconds per level.
Heal: Self Adds 2% self heal chance to Heal per each level.
Heal: Enhance Lv. 1 Increases damage and heal amount of Heal per each level.
Heal: Enhance Lv. 2 Increases damage and heal amount of Heal at 2nd circle level.
Heal: Enhance Lv. 3 Increases damage and heal amount of Heal at 3rd circle level.
class/cleric.txt · Last modified: 2015/02/15 11:11 by andronicus