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“Hoplite” is a swordsman-type class which uses a spear. They have long-range attacks and gain bonuses when facing enemies larger than medium size.
If Hoplite uses “Overhand Thrust” stance, then its Critical rate will temporarily increase in exchange for a decrease in its Evasion rate. When an enemy is about to attack, it can receive a Counter Bonus when it counter-attacks the enemy using its shield and spear simultaneously. Spears have longer attack ranges than swords and some skills with a spear will deal bonus damages on the gigantic monsters.
The class possesses extra maneuverability thanks to their Jump skill.
Skills | Description | Circle | Type | |
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Stabbing | Attacks target with the spear repetitively. | 1 | Attack |
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Synchro Thrusting | Attacks the target with both shield and spear. | 1 | Attack |
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Pierce | Damages the target with a powerful stab. Monster size will affect how many times you hit the target. | 1 | Attack |
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Finestra | Changes stance into overhand thrust. Your critical chance increases but your evasion decreases. | 1 | Buff |
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Long Stride | Leaps instantly to a designated location and damages enemies in the area. | 2 | Attack |
Attributes | Description | |
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Use One-Handed Spear | Ability to use One-Handed Spear as main weapon. |
Affected Skill: Finestra | ||
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Finestra: Physical Damage | *Increase Intelligence and Physical Damage by 10% while using [Finestra]. |
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Finestra: Splash | *Increase Splash by 2 while active, but reduce evasion twice the initial amount. |
Affected Skill: Long Stride | ||
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Long Stride: Enhance Lv. 1 | Damage from [Long Stride] will be increased per attribute level. |
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Long Stride: Enhance Lv. 2 | Damage from [Long Stride] will be increased per attribute level in 2nd Circle of Hoplite. |
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Long Stride: Enhance Lv. 3 | Damage from [Long Stride] will be increased per attribute level in 3rd Circle of Hoplite. |
Affected Skill: Pierce | ||
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Pierce: Repeatedly | [Pierce] will deal 4 consecutive hits to Boss Monsters. |
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Pierce: Bleeding | Add (2*Atr Lvl)% chance to cause [Bleed] state for 5 seconds to enemy hit by [Pierce]. |
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Pierce: Enhance Lv. 1 | Damage from [Pierce] will be increased per attribute level. |
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Pierce: Enhance Lv. 2 | Damage from [Pierce] will be increased per attribute level in 2nd Circle of Hoplite. |
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Pierce: Enhance Lv. 3 | Damage from [Pierce] will be increased per attribute level in 3rd Circle of Hoplite. |
Affected Skill: Stabbing | ||
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Stabbing: Avoidance | While using [Stabbing], there's (5*Atr Lvl)% chance to avoid enemies' attacks. |
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Stabbing: Enhance Lv. 1 | Damage from [Stabbing] will be increased per attribute level. |
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Stabbing: Enhance Lv. 2 | Damage from [Stabbing] will be increased per attribute level in 2nd Circle of Hoplite. |
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Stabbing: Enhance Lv. 3 | Damage from [Stabbing] will be increased per attribute level in 3rd Circle of Hoplite. |
Affected Skill: Synchro Thrusting | ||
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Synchro Thrusting: Critical | When [Synchro Thrusing] counter is successful, critical chance is increased for the next 5 seconds by (5*Atr Lvl)%. |
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Synchro Thrusting: Stabbing | [Synchro Thrusting] Strike Damage reduced by (10*Atr Lvl)%, but Stab type damage increased by (20*Atr Lvl)%. |
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Synchro Thrusting: Enhance Lv. 1 | Damage from [Synchro Thrusting] will be increased per attribute level. |
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Synchro Thrusting: Enhance Lv. 2 | Damage from [Synchro Thrusting] will be increased per attribute level in 2nd Circle of Hoplite. |
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Synchro Thrusting: Enhance Lv. 3 | Damage from [Synchro Thrusting] will be increased per attribute level in 3rd Circle of Hoplite. |