User Tools

Site Tools


class:hoplite

Table of Contents

Hoplite

Hoplite

Swordsman Class: Hoplite

Class

Swordsman

Main Weapon

Spear

Sub Weapon

Shield

Main Stat

Power

Attack Range

Melee

Characteristic

Tanker

Rank

3

“Hoplite” is a swordsman-type class which uses a spear. They have long-range attacks and gain bonuses when facing enemies larger than medium size.

If Hoplite uses “Overhand Thrust” stance, then its Critical rate will temporarily increase in exchange for a decrease in its Evasion rate. When an enemy is about to attack, it can receive a Counter Bonus when it counter-attacks the enemy using its shield and spear simultaneously. Spears have longer attack ranges than swords and some skills with a spear will deal bonus damages on the gigantic monsters.

The class possesses extra maneuverability thanks to their Jump skill.

Skills

Skills Description Circle Type
Stabbing Attacks target with the spear repetitively. 1 Attack
Synchro Thrusting Attacks the target with both shield and spear. 1 Attack
Pierce Damages the target with a powerful stab. Monster size will affect how many times you hit the target. 1 Attack
Finestra Changes stance into overhand thrust. Your critical chance increases but your evasion decreases. 1 Buff
Long Stride Leaps instantly to a designated location and damages enemies in the area. 2 Attack

Attributes

Attributes Description
Use One-Handed Spear Ability to use One-Handed Spear as main weapon.
Affected Skill: Finestra
Finestra: Physical Damage *Increase Intelligence and Physical Damage by 10% while using [Finestra].
Finestra: Splash *Increase Splash by 2 while active, but reduce evasion twice the initial amount.
Affected Skill: Long Stride
Long Stride: Enhance Lv. 1 Damage from [Long Stride] will be increased per attribute level.
Long Stride: Enhance Lv. 2 Damage from [Long Stride] will be increased per attribute level in 2nd Circle of Hoplite.
Long Stride: Enhance Lv. 3 Damage from [Long Stride] will be increased per attribute level in 3rd Circle of Hoplite.
Affected Skill: Pierce
Pierce: Repeatedly [Pierce] will deal 4 consecutive hits to Boss Monsters.
Pierce: Bleeding Add (2*Atr Lvl)% chance to cause [Bleed] state for 5 seconds to enemy hit by [Pierce].
Pierce: Enhance Lv. 1 Damage from [Pierce] will be increased per attribute level.
Pierce: Enhance Lv. 2 Damage from [Pierce] will be increased per attribute level in 2nd Circle of Hoplite.
Pierce: Enhance Lv. 3 Damage from [Pierce] will be increased per attribute level in 3rd Circle of Hoplite.
Affected Skill: Stabbing
Stabbing: Avoidance While using [Stabbing], there's (5*Atr Lvl)% chance to avoid enemies' attacks.
Stabbing: Enhance Lv. 1 Damage from [Stabbing] will be increased per attribute level.
Stabbing: Enhance Lv. 2 Damage from [Stabbing] will be increased per attribute level in 2nd Circle of Hoplite.
Stabbing: Enhance Lv. 3 Damage from [Stabbing] will be increased per attribute level in 3rd Circle of Hoplite.
Affected Skill: Synchro Thrusting
Synchro Thrusting: Critical When [Synchro Thrusing] counter is successful, critical chance is increased for the next 5 seconds by (5*Atr Lvl)%.
Synchro Thrusting: Stabbing [Synchro Thrusting] Strike Damage reduced by (10*Atr Lvl)%, but Stab type damage increased by (20*Atr Lvl)%.
Synchro Thrusting: Enhance Lv. 1 Damage from [Synchro Thrusting] will be increased per attribute level.
Synchro Thrusting: Enhance Lv. 2 Damage from [Synchro Thrusting] will be increased per attribute level in 2nd Circle of Hoplite.
Synchro Thrusting: Enhance Lv. 3 Damage from [Synchro Thrusting] will be increased per attribute level in 3rd Circle of Hoplite.
class/hoplite.txt · Last modified: 2015/02/15 09:49 by andronicus