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Archer Class: Hunter

Base Class


Main Weapon


Sub Weapon


Main Stat


Attack Range






Hunter is a trainer class who hunts down enemies using companion. Hunter's companion use offensive skills that allows cooperation with its owner. Companions have skills such as biting and slowing down the target and/or revealing hidden enemies.


Skills Description Circle Type
Praise Temporarily raise the movement speed and attack speed of the companion. 1 Attack
Hounding Locate the target hiding around the companion. 1 Attack
Retrieve Companion bites the target and drags it towards the owner. 1 Attack
Pointing Companion pace around the enemy and serve as a target (agro). Enemy's evasion is reduced. 1 Attack
Coursing Companion will bite on the target. Critical chance bonus applies to the bitten target. 1 Attack
Snatching Ask the companion to drop the aerial type monster to the ground. 1 Attack


Attributes Description
Affected Skill: Coursing
Coursing: Aggro Target that was bitten by Coursing skill will attack the companion.
Affected Skill: Hounding
Hounding: Panic 10% probability to inflict Confusion to target discovered by Hounding skill per attribute level.
Affected Skill: Pointing
Pointing: Horror 10% probability to inflict Fear to monster hit by Pointing skill per attribute level.
Affected Skill: Praise
Praise: Increase Movement Speed The movement speed increase of the companion in Praise skill will increase by 5% per attribute level.
Affected Skill: Retrieve
Retrieve: Reduce Defense 스킬 [리트리브]에 당하는 적은 방어력이 특성 레벨 당 5 감소합니다.
Affected Skill: Snatching
Snatching: Flying Damage Aerial type monster that fell to the ground by Snatching skill will receive 20% additional damamge by “slash” attack per attribute level.
class/hunter.txt · Last modified: 2015/02/15 11:10 by andronicus