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class:squire



Squire

Squire

Swordsman Class: Squire

Base Class

Swordsman

Main Weapon

Sword

Sub Weapon

Shield

Main Stat

Power

Attack Range

Melee

Characteristic

Equipment Repair

A Squire is the armor bearer of a knight. Squire is a knight's trainee or apprentice. It can also be an errand runner for the knight.

In Tree of Savior, when an equipment's durability reaches zero, players can no longer use the equipment. The equipment can be repaired by the Squire class. If a Squire repairs the item, the item stats may exceed its original stat. This depends on the repairing skill of the Squire.

Skills

Repair

Squire Circle 1
Opens a shop where you repair damaged equipment.
The equipment durability will increase past the default.
Can be done for a set fee for non-party members or for Free
This skill repairs the weapon to it's maximum durability plus an increased amount based on skill level.
+1/+2/+3/+4/+5/+6/+7/+8/+9/+10 1) bonus durability.

Weapon Enhancement

Squire Circle 1
Open a shop where you Enhance the Weapon and temporarily increase its performance.
The effectiveness of this skill scales with Skill level.
Can be done for a set fee or for Free.
Buff lasts for 1 hour or for a number of attacks based on the skill level.
Level 1: 2752 attacks. Level 2: 3002 attacks. Level 3: 3252 attacks. Level 4: 3502 attacks. Level 5: 3752 attacks. Level 6: 4002 attacks. Level 7: 4252 attacks. Level 8: 4502 attacks. Level 9: 4752 attacks. Level 10: 5002 attacks.
This skill also requires the use of a Charcoal Stone

Armor Enhancement

Squire Circle 1
Open a shop where you Enhance armor and temporarily increase its performance.
Armor Enhancement may only be used with Upper body Armor, Lower Body Armor and Shields.
Can be done for a set fee or for Free.
The effectiveness of this skill scales with Skill level.
Buff lasts for 1 hour or for a limited amount of hits.
Level 1: 552 hits. Level 2: 602 hits. Level 3: 652 hits. Level 4: 702 hits. Level 5: 752 hits. Level 6: 802 hits. Level 7: 852 hits. Level 8: 902 hits. Level 9: 952 hits. Level 10: 1002 hits.

Arrest

Squire Circle 1
This is the Squire's only Combat Skill.
Tie target monster up so it cannot move, use skills or attack. Can affect Boss Monsters.
Lasts 10 seconds, you cannot attack or move during this time, doing so will cancel the skill.
Level 1: 2 targets. Level 2: 3 targets. Level 3: 4 targets. Level 4: 5 targets. Level 5: 6 targets. Level 6: 7 targets. Level 7: 8 targets. Level 8: 9 targets. Level 9: 10 targets. Level 10: 11 targets.

Base Camp

Squire Circle 2
Build a camp on the field for party members.
The party members can use the camp as storage and are able to teleport back to the base camp.
The camp lasts for 1.5/2/2.5/3/3.5 2) hours.

Food Table

Squire Circle 2
Prepare a food table where the Squire can cook and serve food, Party members can eat this food for various Buffs.
The food table can only be built next to the base camp.
If the base camp is removed the food table will also be removed.
Known foods:
Sandwich: SP increases by 10/12.5/15/17.5/20% 3) for 30 minutes. 4)
Salad: HP increases by by 10/12.5/15/17.5/20% 5) for 30 minutes. 6)
Soup: SP recovery time decreases by 1/2/3/4/5 seconds 7) for 30 minutes. 8)
Yogurt: HP recovery time decreases by 1/2/3/4/5 seconds 9) for 30 minutes. 10)

1) , 2) , 3) , 5) , 7) , 9) Depending on skill level
4) Ingredients: 2 white bread + 4 Lettuce
6) Ingredients: 6 pine mushroom
8) Ingredients: 2 pine mushroom + 3 milk
10) Ingredients: 5 milk
class/squire.txt · Last modified: 2015/08/21 07:11 by mac