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skill:swift_step

Swift Step

Swift Step (스위프트스텝)
Archer
[Buff] - [Physical]
Increase movement speed of moving shot (archer attack while walking).
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Skill LevelSkill EffectsCooldownSP Cons.
1 Moving Shot Movement Speed (?)% Increase | Defense 9Decrease | 18 Seconds Duration 36 10
2 Moving Shot Movement Speed (?)% Increase | Defense 8Decrease | 21 Seconds Duration 36 12
3 Moving Shot Movement Speed (?)% Increase | Defense 7Decrease | 24 Seconds Duration 36 14
4 Moving Shot Movement Speed (?)% Increase | Defense 6Decrease | 27 Seconds Duration 36 16
5 Moving Shot Movement Speed (?)% Increase | Defense 5Decrease | 30 Seconds Duration 36 18
6 Moving Shot Movement Speed (?)% Increase | Defense 4Decrease | 33 Seconds Duration 36 20
7 Moving Shot Movement Speed (?)% Increase | Defense 3Decrease | 36 Seconds Duration 36 22
8 Moving Shot Movement Speed (?)% Increase | Defense 2Decrease | 39 Seconds Duration 36 24
9 Moving Shot Movement Speed (?)% Increase | Defense 1Decrease | 42 Seconds Duration 36 26
10 Moving Shot Movement Speed (?)% Increase | Defense 0Decrease | 45 Seconds Duration 36 28
11 Moving Shot Movement Speed (?)% Increase | Defense 0Decrease | 48 Seconds Duration 36 30
12 Moving Shot Movement Speed (?)% Increase | Defense 0Decrease | 51 Seconds Duration 36 32
13 Moving Shot Movement Speed (?)% Increase | Defense 0Decrease | 54 Seconds Duration 36 34
14 Moving Shot Movement Speed (?)% Increase | Defense 0Decrease | 57 Seconds Duration 36 36
15 Moving Shot Movement Speed (?)% Increase | Defense 0Decrease | 60 Seconds Duration 36 38

*Skill data does not include attribute and item multipliers.

ClassArcherUnlock Circle1
Levels/Circle5On EnemyNo
Skill TypeMeleeOn FriendYes
TargetSelfOn NeutralNo
Splash TypeCircleEnable Shoot MoveYes
Required ItemNoneEnable Cast MoveNo
Required ObjectNoneEnable JumpshotNo
Required WeaponNoneEnable CompanionBoth
Circle 1
Level 1 2 3 4 5
SP Usage 11 :?: 16 :?: 19
Speed Increase 5% 6% 7% 8% :?:
Defense -9 -8 -7 -6 :?:
Duration (seconds) 18 21 24 27 :?:
Circle 2
Level 6 7 8 9 10
SP Usage
Speed Increase
Defense
Duration (seconds)

Cooldown timer: Approximately 1 minute 20 seconds

Additional details

  • Useful to stay mobile and keep a distance from foes, or at least prolong the time for the foes to reach you if they have faster moving speed
  • Extremely useful to avoid red zone from bosses while maintaining offensive pressure.
skill/swift_step.txt · Last modified: 2015/02/10 08:04 (external edit)