====== Status Effects ====== **Status effects** are buffs and debuffs that may improve or worsen character/monster stats and properties. Debuffs may also cause negative states. Buffs/Debuffs are listed below (still incomplete). ==== Buffs ==== * Increase HP/MP * Increase stats (STR, VIT, INT, SPR and AGI) * Increase attack speed * Increase movement speed * Increase offensive/defensive properties * Increase splash * Increase elemental damage/resistance ==== Debuffs ==== * {{mechanic:status:armorbreak.png?50x50}} Armor Break * {{mechanic:status:bleed.png?50x50}} Bleed * {{mechanic:status:blind.png?50x50}} Blind * {{mechanic:status:bound.png?50x50}} Bound * {{mechanic:status:confuse.png?50x50}} Confuse * {{mechanic:status:curse.png?50x50}} Curse * {{mechanic:status:debrave.png?50x50}} Debrave * {{mechanic:status:deprotect.png?50x50}} Deprotect * {{mechanic:status:fear.png?50x50}} Fear * {{mechanic:status:flame.png?50x50}} Flame * {{mechanic:status:freeze.png?50x50}} Freeze * {{mechanic:status:hooked.png?50x50}} Hooked * {{mechanic:status:immobalize.png?50x50}} Immobilize * {{mechanic:status:impact.png?50x50}} Impact * {{mechanic:status:infection.png?50x50}} Infection * {{mechanic:status:petrify.png?50x50}} Petrified * {{mechanic:status:poison.png?50x50}} Poison * {{mechanic:status:silence.png?50x50}} Silence * {{mechanic:status:sleep.png?50x50}} Sleep * {{mechanic:status:slowdown.png?50x50}} Slowdown * {{mechanic:status:stun.png?50x50}} Stun * {{:mechanic:status:size_shrink.png?nolink&50x50|}} Shrink * {{:mechanic:status:size_swell.png?nolink&50x50|}} Swell